![]() ![]() For RPG fans, Eastward is the real deal, and it’s an unmissable and impressive feat of indie design that deserves plenty of recognition amongst a sea of bigger releases in 2021. Imagine you were a miner destined to live out your days in an amiable but ultimately unadventurous subterranean civilisation, battering rocks in solitude as the world around. While it's not without its shortcomings - in particular, a bit less variety in combat and puzzles than the genre often typifies - where it shines, it does so brightly. Eastward is a Zelda-like adventure game that manages to put its own ambition front and centre - from what we played so far, it could be brilliant. Match all of the above with a mesmerizing soundtrack of hummable motifs, from cheerily playful ditties to dramatic dirges, and everything in between, and Eastward distinguishes itself handily within its heavily populated genre. Some represent activities which could be missed by someone rushing through the game as fast as possible (such as its charming lo-fi game-within-a-game, Earth Born) but it’s hard to imagine anyone would try. There are a few surprise activities and gameplay twists which also manifest, and it’s impressive just how much Eastward wants to show off, whether it’s a boss ambush, a reflex-based minigame, or a touching tale. Eventually cooking grows into a charming diversion that also figures into the plot, since John is its central chef. ![]() Eastward is a beautifully detailed and charming adventure game, from Shanghai-based. It's not perfect combat by any means, but as a story-first title, Eastward delivers where it matters most and accompanies that sublime narrative with solid-to-great mechanics.Ī cooking system fresh out of The Legend of Zelda: Breath of the Wild feels a little unnecessary at first, but filling a backpack with cooked meals can help the pair brute force through some bosses and dangerous territory. Escape the tyrannical clutches of subterranean society and join Eastward’s unlikely duo, Sam and John, on an exciting adventure to the land above Travel across the world by rail to uncover the mystery of Sam’s powers, and the truth behind the deadly miasma. How old do you think John and Sam are We know that John is a middle-aged man so probably in his 40s or 50s And Sams age throws me off because her promo material makes her appear to be a first or second grader but her in game model looks slightly older though that could be due to the simplistic design. That being said, the combat and the puzzles are secondary to the story, and Eastward is better for it. None of these puzzles are too cerebral or time-consuming to figure out and there aren’t a slew of items to equip and modify, but the combat gets a little more interesting and threatening farther on into the game. Some fights are as simple as quickly swapping between the two, while others require them to separate, especially some off-the-beaten path loot puzzles. This page is part of IGNs Eastward walkthrough and details everything you need to know about Chapter 3: Winning Big, including going to Old Town, finding Sams new abilities. Rambling through Eastward’s equivalent of dungeons, John uses his trusty frying pan and a few other gadgets to brawl with the game’s mutated creatures while Sam employs a series of magical powers which accumulate as the adventure progresses. The action gameplay even has a nice dynamic quality to it, with both John and Sam central and eventually controllable.
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